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Prometheus
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DAN-001
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"It seems that the Biometal has attracted a bug. Shoo, pest."
―Prometheus to Ashe before he attacks, Mega Man ZX Advent

Prometheus (プロメテ, Puromete) was a mysterious character from Mega Man ZX and Mega Man ZX Advent. He and his sister Pandora are servants of Model W. He is a Mega Man who is feared by the Hunter's Guild as the "Grim Reaper".

Characteristics

As a Reploid

As shown in ZX Gigamix, Prometheus was originally an ordinary male Reploid with a youthful appearance. He has sharp red eyes and spiked, pale blue hair styled as a mullet with a long pair of bangs. He wears a purple jacket with details in red on top of a black and white bodysuit.

As a Mega Man

Prometheus's body underwent drastic physical changes after being permanently merged with a fraction of Biometal Model W. In this state, his body is almost entirely covered by purple armor with details in red on top of a robotic gray body. His long helmet has a white plate in the front evoking the image of a skull, and his hair is now a pale blue cape split in vertical segments.

Although Prometheus is capable of effective teamwork with Pandora, he is a powerful warrior on his own, able to easily wield a beam scythe larger than his own size in battle. Perhaps his strangest feature is his cyan polymorphic 'hair' which he uses to attack his enemies by stretching and planting it into the ground, jutting upward in spear-like motions. He can also change his colors when he uses fire-based attack. He is also a very skilled pyrokinetic, able to produce and manipulate flames at will as his armor color changes to red. The flames themselves may be purple or red, and occasionally take on ominous shapes.

Personality

Always with a sadistic expression on his face, Prometheus's figure exudes evil; he shows absolutely no mercy in battle, unless he is dealing with somebody of interest to the Game of Destiny. He tends to mock his opponents and make snide remarks when confronted. Prometheus is an arrogant fighter who enjoys nothing more than senseless killing and a good battle (ironically, when Ashe/Grey defeats him and his sister, he hints that his having to do senseless fighting was one of the reasons as to why he and his sister wanted to betray and kill Albert in the first place.). He also seems to hold a grudge against Vent/Aile and refers to him/her as a pawn in his game. His personality has yet to be further explored, and neither has his connection to Ashe. As the 'voice of Model W', he seems to have inherited Dr. Weil's insanity and sadism.

History

Pre-ZX

Prometheus is the first of two sibling Reploids created by Master Albert, identified as DAN-001, as part of his plan to awaken Biometal Model W and become the ultimate Mega Man. Initially made as regular Reploid children, Prometheus and his younger sister Pandora were constantly tortured through perpetual confinement, eventually Prometheus and his sister managed to temporarily escape Albert's control,[1] until the day Master Albert permanently merged the two with fragments of Model W and commanded them to match Albert's Chosen Ones with Biometals to leaves him no choice but to participate in the Game of Destiny in order to seek out and confirm the strongest Mega Man there is.[2] Bound to Albert by a limited lifespan, Prometheus followed Albert's orders for centuries in exchange for the possibility of returning to his capsule to reset his life cycle at regular intervals. Resentful of their suffering at Albert's hand, Prometheus and Pandora patiently awaited the chance to exact revenge on their creator.

Mega Man ZX

After Serpent had excavated the Biometals Model H, Model F, Model L and Model P prior to the games events, Prometheus and Pandora approached Serpent. Several company workers mentioned that after their meeting, both Serpent and Slither Inc. changed their way of business. After Serpent strikes down Girouette in Area D, Vent/Aile attempt to shoot Serpent down in anger but their charged shots are easily deflected by Prometheus and leaves, mocking Model X and Z as mere legends while Pandora steals the passwords to the Model W core from Model X and Model Z under Serpent's orders. The three leave both Girouette and the protagonist for dead, while they resume their efforts to awaken Model W.

After four Pseudoroids are defeated, Prometheus and Pandora are sent by Serpent on board a Slither Inc. fleet with orders to eliminate the Guardians. Although the two manage to reach the reactor of the Guardian HQ, they meet opposition from Vent/Aile, who not only survived but also obtained Model Z and performed a Double Megamerge, becoming the more powerful Mega Man Model ZX. After engaging the Mega Man ZX in one-on-one combat, Prometheus decides to retreat with Pandora, although he claims to be sparing the Chosen One's life.

Prometheus is seen one last time with Pandora heading a Maverick attack on Area O in an effort to gather the Cyber-elves to feed the recovered Model W core. This time, he and Pandora join forces against Vent/Aile, but even the two are unable to defeat Mega Man ZX. It is revealed, however, that Prometheus and Pandora were manipulating Serpent from the beginning, taking advantage of Serpent's weak will. The two retreat again, remaining absent during the final battle against Serpent,[3] although not before alluding to they're all being pieces of "his" game.

Mega Man ZX Advent

"He said Mega Men are the natural evolution of man!? Don't make me laugh! What an epic sham!"
—Prometheus to Grey/Ashe

Years after Serpent's fall, Prometheus appears in an attack against a Raider airship, seeking the Biometal Model A recently discovered inside ruins. However, he is confronted by Ashe and the Hunters. Although Prometheus easily dispatches the group, the Hunter's Guild manages to retrieve the Biometal.

Prometheus joins Pandora and soon makes another attempt at retaking the Biometal by attacking the train transporting the container to Legion. He later expresses annoyance at Ashe being the one guarding Model A (if the player is playing as Grey, Prometheus will instead chastize Pandora for failing to kill him). This second attack is thwarted by the protagonist (either Ashe again or Grey), who uses the Biometal to transform into the Mega Man Model A. In light of this development, Prometheus reconsiders his mission and instead enlists the new Mega Man into the Game of Destiny before leaving with Pandora.

After Master Albert is uncovered as the creator of Model W, Prometheus is one of the Mega Men sent to retrieve the scattered Model Ws. He is found retrieving one fragment in the Control Center, and again alongside Pandora in the Waterfall Ruins, after the two destroyed the local computer (which had been used to erase information about the protagonist from Legion) to prevent the Mega Man Model A from accessing the data. Before leaving, however, he also lets slip that he and Pandora intend to backstab Master Albert very soon.

When the Mega Man Model A finally finds Albert in his hideout, Prometheus and Pandora take advantage of this unexpected development and the Grim Reaper, upon noting that Albert looked "uglier in person than [Albert] did on that monitor," slays Albert himself, revealing the duo's hate and desire for revenge. Determined to destroy everything that Albert ever made (including themselves, as indicated by his use of "Go out with a bang"), Prometheus and Pandora fight the Mega Man Model A, but this leads to the two falling prey to Albert's true plan: the data accumulated by centuries of hatred is completely absorbed by the surrounding Model Ws, awakening all the fragments. Albert himself reappears in a new body called "DAN-000", revealing that the one slain by Prometheus was a decoy and the betrayal was expected as the final step of his plan. As the Model Ws merge to create Ouroboros, the protagonist grudgingly escapes the collapsing structure, leaving the unconscious Prometheus and Pandora behind to survive and stop Albert at a later time.

Although Albert is eventually defeated, the situation of Prometheus and Pandora remains unknown. They are highly speculated to have survived the encounter, however considering their short experation dates, they may have not survived long assuming they couldn't wake up in time to restore their energies..

Other Appearances

ZX Gigamix

Prometheus and Pandora are featured in the soundsketch "Death and Witch", as well as "Girls Bravo" in a fight against Aile.

Mega Man ZX (Manga)

Prometheus's role and personality in the manga are largely the same as the game, although the events are slightly different. Following Vent's transformation into the Mega Man Model ZX, Prometheus appears in chapter 06 discussing Vent's victory over Hivolt with Pandora. When Lurerre is defeated, Prometheus plans out the attack on the Guardian Base under Serpent's orders, sending Fistleo and Hurricaune to attack Vent while Protectos and Leganchor strike the docked airship in Area G.[4]

Though Vent eventually defeats all the Pseudoroids, he arrives too late as Prometheus holds Prairie captive while threatening to cut her neck. However, Pandora dissuades him with the argument that she incapacitated the base and their mission is a success. The two retreat with Prometheus promising to settle the fight with Vent at a later time.[5]

Prometheus and Pandora later observe Vent's fight with Purprill from a distance, criticizing him for challenging the Mega Man Model ZX without their permission and deciding to leave the Pseudoroid to his fate. When Vent later follows Flammole into Slither Inc.'s head office, Prometheus executes the Pseudoroid for luring Vent before clashing with the Chosen One, taunting him with Giro's death to feed Model W with Vent's anger.[6] When the Biometal is restored, Serpent dismisses Prometheus and Pandora and challenges Vent, although the two are defeated when Vent gains his second wind and strikes the two with the power of his Biometals.[7] The two escape and watch Serpent's defeat from afar, claiming that there is always a next time before disappearing.[8]

Power and Abilities

Despite the fact that Prometheus is a Mega Man who is not directly based on any character within the Mega Man canon, he exhibits traits of two X Guardians: like Fefnir, he possesses absolute control over the fire element, and demonstrates this through long range attacks such as creating flaming skulls in the four corners of the screen to fire blasts through them with certain consistence, creating fire pillars which move around the screen, and creating flaming swords which travel around the walls and the floor; and like Phantom, he possesses a high degree of speed and stealth, which he incorporates into his style of fighting by teleporting relatively often, which involves dash-slashing in a fashion similar to Phantom, albeit with a scythe rather than a blade. In addition, Prometheus also displays a few traits of Zero, being proficient with his scythe (which resembles an elongated Z Saber/ZX Saber handle, the blade itself coming from the side of the "hilt" rather than the top) and having a blue, triangular "cape" coming from the back of his helmet that resembles a more rigid version of Giro's long hair. Thus he could be considered a "mixed" Mega Man, with Pandora having opposite features in common with the other two guardians (whose elements are ice and electricity) and being a long-ranged fighter, making the pair effective and deadly compliments in battle.

Gallery

Videos

Aile Vs. Prometheus
08:46

ロックマンZX (Rockman ZX) - エリアX と プロメテ ボス

Etymology

  • In Greek mythology, Prometheus was the Titan who created man, gave them fire, and taught them how to trick the gods in order to get the better half of a sacrifice. Prometheus was punished for this by being shackled to a mountain peak and having an eagle pick at his liver for eternity. His brother and mankind was punished by receiving Pandora and the evils she unwittingly carried in her jar/box.
  • His nickname, the "Grim Reaper", derives from the personification of Death, who is frequently depicted as a gaunt (if not outright skeletal) entity wearing a black cloak, who often carries an immense scythe that he uses to "reap up" the deceased, to whom Prometheus' megamerged form bears a large resemblance to. Sigma adopted a similar motif in Mega Man X4.

Trivia

  • It's implied by several employees that Serpent didn't become insane until Prometheus and Pandora arrived.
  • Prometheus and Pandora without their armors resemble older Vent and Aile.
  • Interestingly, Prometheus and Pandora's Model W forms (the way they look like during the game) look completely different from the horned golden Model W forms that Serpent and Albert take.
  • Prometheus's capsule confirms his serial number as DAN-001 ("Doctor Albert Number Zero Zero One"). Also, by the time his capsule is found by the Mega Man Model A, the panel states that he has 246924 seconds left to live, which means 2 days, 20 hours, 35 minutes and 24 seconds.[9]
  • Being a creation of Master Albert, he could be considered "son" of Albert.
  • Upon confronting Vent during the attack on the Guardian HQ, Prometheus notes that combining Biometals draws more power and compliments "that woman" for including such an "interesting feature", talking about Ciel, the first commander of the Guardians, implying that he knew her.[10] This is further supported when he learned that Prairie also knew the person who created the Biometals (the first commander), and deduced that she "must not be of this time, either."[11]
  • While Prometheus sees Grey simply as a "defective" and usually doesn't bother with him, his dialogue with Ashe reaches a more personal tone. Prometheus seems to treat Ashe as a kindred spirit, accusing her of seeking revenge against him for humiliating her at the Raider airship, much like how Prometheus seeks revenge himself. Although Ashe denies it, Prometheus retorts that Ashe's claims to the opposite are attempts to rationalize her own actions and that despite believing otherwise, she will never be a heroine.[12]
  • After Prometheus and Pandora fall to Model W, the DNA data that would be normally collected by Model A for its A-Trans is taken by DAN-000 instead, denying the possibility of copying their forms in the game.
  • Prometheus and Pandora could be in a few ways considered a dark twist to the concept behind Mega Man and Roll; both pairs were created as sibling robots and are similarly close to each other. Their serial numbers also reflect this.
  • Prometheus technically shares the same production number as Plant Man, or rather, the Archie Mega Man characterization of him.
  • Prometheus' fire element is a reference of Prometheus in Greek mythology who gave men fire.
  • Prometheous was voiced by Daisuke Kishio in the Japanese games and Ryan Drees in the US version of Mega Man ZX Advent.
  • Prometheus and Pandora are the only bosses who fought in both Mega Man ZX and Mega Man ZX Advent.
    • Ironically, in both games, they are fought as the second to last boss.

References

  1. Rockman ZX Soundsketch ZX Gigamix (ZXportrait _ Death and Witch)
  2. Model A (Albert's cipher): "EXTRACTING FROM CODE FC61 TO UC79. EXPANDING REPORT DATA. In order to find a Biomatch for Biometal Model W, first I created sibling Reploids. As well as giving them a portion of Model W's power, I gave them 1 commandment. That was to determine the most powerful Mega Man. A commandment to Biomatch each of my Chosen Ones to a Biometal. And have them fight until only one of them was left. The survivor of this contest will attain the power of Model W, and become the ultimate Mega Man. Yes, the new King of the world, the Mega Man King."
    -- Mega Man ZX Advent
  3. Prometheus: Serpent has done well for us. Just digging up Model W was enough for him to serve his purpose. Too bad Model W is too much for his weak will to handle and he'll end up losing more and more of his soul as time passes."
    -- Mega Man ZX (Aile's storyline)
  4. Chapter 08 - The Double Megamerge of Friendship
  5. Chapter 10 - Guardian Base Under Attack
  6. Chapter 12 - Project Haven
  7. Chapter 13 - Face Off! Mega Man vs. Mega Man!!
  8. Chapter Final - The Light of Courage
  9. Capsule panel: "DAN-001 'PROMETHEUS' TIME REMAINING BEFORE SHUTDOWN FOR RECALIBRATION 246924 SECONDS."
    -- Mega Man ZX Advent
  10. Prometheus: Interesting... You're more powerful than I expected. You've combined the Biometal fragments to draw out more power. Excellent feature. That woman knew that she was doing when she created that Biometal...
  11. Prairie: Wait! // (Prairie runs back into the room.) // Prairie: "That woman!?" You're talking about Sis! // Prometheus: Oh, you know her? Well then you must not be of this time either... Haha... What an interesting little connection you two have!
  12. Prometheus: It's been a while. But I see you're surviving the Game of Destiny. Well? Have you found anything out about yourself?
    Ashe: I've learned that I'm nothing like you.
    Prometheus: Funny... I was under the impression that we were two peas in a pod. You're bitter at me for making you look like a fool in front of your friends. You're here to fight for revenge... Same as me.
    Ashe: I don't know what it is you're fighting for... but I'm different. I just don't appreciate you using people for your entertainment as if you know everything.
    Prometheus: Stop quibbling and trying to rationalize your own actions. You think you're some kind of a hero! But one day you'll wake up and realize that you'll never be a hero."
Retrieved from "http://megaman.wikia.com/wiki/Prometheus?oldid=248966"

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Professor Layton and the Diabolical Box

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Professor Layton and the Diabolical Box
Diabolical Box.jpg
North American box art
Developer(s) Level-5
Publisher(s)
  • JP: Level-5
  • WW: Nintendo
Director(s) Tatsuya Shinkai
Producer(s) Akihiro Hino
Composer(s) Tomohito Nishiura
Series Professor Layton
Platform(s) Nintendo DS
Release
  • JP: November 29, 2007
  • NA: August 24, 2009
  • AU: September 24, 2009
  • EU: September 25, 2009
Genre(s) Puzzle, Adventure
Mode(s) Single-player

Professor Layton and the Diabolical Box,[a] known in Australia and Europe as Professor Layton and Pandora's Box,[1] is the second game in the Professor Layton series by Level-5. It was followed by a third game, Professor Layton and the Unwound Future. The game follows Professor Layton and his self-proclaimed apprentice Luke as they travel cross-country by train to solve the mystery behind a mysterious box that is said to kill anyone who opens it.[2]

Contents

  • 1 Gameplay
  • 2 Plot
  • 3 Development
  • 4 Audio
  • 5 Release and reception
    • 5.1 Critical reception
  • 6 Notes
  • 7 References
  • 8 External links

Gameplay[edit]

An early puzzle in Professor Layton and the Diabolical Box. The puzzle is solved via input on the bottom screen, while the instructions are on the top.

Professor Layton and the Diabolical Box is an adventure/puzzle game. The player controls the movements of the eponymous Professor Layton and his young assistant Luke through several locations, unlike in the previous game which is confined to just one town. Along with completing many different types of puzzles, players must explore different areas, solve mysteries, and aid the Professor on his quest.

The puzzle menus for this game are very similar to those in Curious Village. Puzzles include brain teasers, sliding puzzles, logic puzzles and others. The player is presented with each puzzle and its value in "picarats", and is given unlimited time to solve it. Each puzzle has three hints available for it, but the player must spend one "hint coin" to see each hint. Hint coins are limited; the player starts with ten, and more can be found by searching the game's locales. Once the player feels he has the answer, he enters it, either by selecting an answer, drawing a circle around a specific part, or entering the answer through character recognition on the Nintendo DS's touchscreen. If the player is correct, the picarats are added to his total score, and he is sometimes rewarded with an item. If the player is incorrect, they can retry the puzzle indefinitely, though the first two times they are wrong, the value of the puzzle will decrease by approximately ten percent each time. Optionally, a player can quit a puzzle at no cost and try another, though certain puzzles are mandatory to progress. Once a puzzle is completed, the player may retry it at any time via the game's menus.

As a reward for completing a puzzle, the player may earn one of three rewards. Hamster toys are collected to help Luke give a morbidly obese hamster a workout. Pieces of a shattered camera that Sammy accidentally dropped can be assembled to repair it. Also, players can earn tea ingredients to brew new recipes and serve cups of tea to Luke, Layton and people they meet.

By completing all 138 puzzles in the main game and each of these additional puzzles, the player could access 15 bonus puzzles for 153 puzzles total (excluding the downloadable puzzles). The game was compatible with Nintendo Wi-Fi Connection, allowing players to connect to the internet and download new weekly puzzles. The first unlockable puzzle was made available on the day of the game's Japanese release, and one new key had been released every week thereafter for 33 weeks, with new keys being released on Sunday. After May 20, 2014, it's impossible to download the additional content, since the Nintendo Wi-Fi Connection service was terminated on that date.[3]

There are also two bonuses in "The Hidden Door" that are only available after the player finds one unique code each in the game's predecessor and sequel. Other bonuses include a soundtrack, cut-scenes, soundbites, character profiles, and scenes from the game.

Plot[edit]

Dr. Schrader, Professor Layton's mentor, reportedly has come across the mysterious Elysian Box, fabled to kill anyone that opens it. When Layton and Luke go to visit Schrader, they find him unresponsive on the floor and no sign of the box. A train ticket to the Molentary Express is the only clue of the box's theft, and the two prepare to follow on the next train out to head towards the town of Folsense, listed in Schrader's diary as the origin of the Elysian Box. They are followed by Inspector Chelmey, tracking down the crime, and Flora, who sneaks aboard the train but is eventually discovered by the pair.

The train makes a stop in Dropstone, a town celebrating the fiftieth anniversary of its founding. As they enjoy the celebration, Layton and Luke learn that the town's founder, Sophia, also had an interest in the Elysian Box, but she died the year before, so her granddaughter Katia continues to seek it out. Don Paolo, Layton's arch-rival, kidnaps Flora and disguises himself as her, leaving her behind in Dropstone as the train departs.

En route to Folsense, Layton, Luke, and "Flora" are knocked out with sleeping gas by the train's conductor. They awake to find their train car separated from the rest of the engine at the Folsense station. As they enter the town, they are struck by a brief wave of nausea, and "Flora" feigns illness to stay at the hotel. Layton and Luke explore the town, and learn it was founded on top of rich mine deposits by Duke Herzen and his sons Anton and Fredrich. Some fifty years ago, upon discovery of a new vein of gold, strange incidents began to occur around town, and many of its citizens left. Fredrich left with his part of the family fortune and founding the Molentary Express, changing his name to hide his identity. They also learn that Dropstone's founder Sophia was also a former resident, evacuating with several of the citizens to form the nearby village. The remaining citizens point to the central castle over the mines, where they claim Anton remains to this day as a vampire.

On returning to the hotel, Layton and Luke find that the remainder of the train's contingent has arrived, and Chelmey has arrested one of the conductors named Thunder as a suspect in the theft of the box. Layton proves him wrong, revealing Don Paolo after long ago seeing through his disguise. Don Paolo escapes but leaves behind the Elysian Box. Layton and Luke figure out the mechanism to open it, but find the box is completely empty. Layton suggests visiting Anton to solve the mystery.

At the castle, the surprisingly young Anton initially welcomes them as his guests, but when they start to ask about the Elysian Box, he becomes suspicious, and at one point ties the pair up though they are able to escape. During the escape, the pair find a large hole in the basement of the castle, along with some strange machinery. Layton discovers the mine, which is connected to the castle basement, but finds the effects of the nausea worsen as they get closer to it. In spite of this, the two return to Anton and find Katia along the way. Upon mistaking her for Sophia, Anton challenges Layton to a fencing duel. Anton eventually tires from the duel: this leads Katia to break it up, revealing Anton to be her grandfather in the process. She also tells everyone that her grandmother left Folsense to protect her and Anton's unborn child (who would grow up to be Katia's mother) and that Sophia and this child had died some time ago. Unfortunately, Anton lashes out with his saber in rage and disbelief, cutting a chain holding the chandelier in place and causing the castle to collapse. Everyone makes it out in time before the building falls into the mine, caving in the exposed mine shaft in the basement. Layton explains that when the mine was discovered fifty years ago, it released a hallucinatory gas that affected everyone in Folsense; as the gas disperses, Anton is revealed to be an old man, and Folsense an abandoned, desolate town. Layton suspects a quantity of the gas was in the Elysian Box, causing those that believed in the myth to actually succumb to death.

Anton is suddenly reminded of his wife, Sophia, and that he has commissioned the box to hold a message to be sent to Sophia in Dropstone after her departure, but it had been stolen so many times he had lost hope Sophia received it. Luke opens the special compartment and reveals that Sophia had gotten the box and left her own note to Anton, stating her love for him and Katia's relationship to her. Anton welcomes Katia with open arms, wanting to love her as much as he had Sophia, stating that he has to get to know Katia before he can join Sophia in death. The group returns to Dropstone, where Flora is located. As Layton and his friends return to London, they learn that Dr. Schrader had only fallen into a temporary coma from his exposure to the gas from the box, and has now fully recovered.

After the credits, the game ends showing "to be continued" along with a picture of Layton and Luke standing in front of a time machine which continues on to the next adventure Professor Layton and the Unwound Future.

Development[edit]

The Professor Layton series was announced to be a trilogy immediately following the announcement of Professor Layton and the Curious Village within Japan.[4] By this time, Level-5 had already decided upon the Japanese names of Curious Village and Professor Layton and the Unwound Future, but were originally planning to entitle the second game "Layton-kyōju to Yū-rei Jima no Himitsu". (ゆうれい島のひみつ, – Yū-rei Jima no Himitsu, lit. "Professor Layton and the Secret of Ghost Island") These plans were eventually cancelled due to the staff thinking that it was too strange for an English gentleman to try and survive on a desert island, and the story was changed to that of Diabolical Box.[4]

Level-5 learned several lessons from the critical response to Curious Village. Critics had often claimed that the puzzles in the games were too disjointed from the game's plot, so in Diabolical Box, they attempted to make the puzzles more relevant to the game's narrative.[4] The puzzles within the series from Diabolical Box onward tended to use English more than Japanese. This was coincidental, but allowed the game to be translated without replacing as many puzzles.[4] Level-5 also tried to update existing systems within the game, such as the Professor's suitcase and minigames; ultimately, Diabolical Box used up nearly twice as much data than its predecessor.[4]

Audio[edit]

The music of the game was composed by Tomohito Nishiura with the entire soundtrack later released on an album titled Layton Kyouju to Akuma no Hako Original Soundtrack, in Japan only. The ending theme song "Iris" was sung by Salyu, though it was omitted from the album. The international release of the game utilizes an instrumental version, though it similarly was not included on the album either due to not have being created at the time.

The album scored slightly higher than its predecessor. Square Enix Music Online gave it a score of 7 out of 10, criticizing that "there are no masterpieces on this score, even though the variety and entertainment is much more enhanced [over Curious Village's]." [5] RPGFan Music stated "At 75 minutes, this one disc is packed with goodies, though one might also argue that it's packed with filler."[6]

Professor Layton and the Diabolical Box Official Soundtrack
No. Title Length
1. "The Elysian Box Theme" 2:09
2. "In London" 2:28
3. "Puzzles Remixed" 3:33
4. "The Molentary Express" 3:24
5. "Suspense" 3:54
6. "The Village of Dropstone" 3:32
7. "An Uneasy Atmosphere" 2:45
8. "Folsense" 3:12
9. "The Town's Past" 3:25
10. "Time for a Break" 2:34
11. "The Dark Forest" 3:06
12. "Into the Depths of the Dark" 2:38
13. "Unspoken Feelings" 3:07
14. "The Somber Castle" 2:26
15. "The Ball" 1:51
16. "The True Folsense" 0:36
17. "Iris (Music Box Version)" 3:09
18. "The Elysian Box Theme (Live Version)" 3:34
19. "Folsense (Live Version)" 5:23
20. "Don Paolo's Theme (Live Version)" 4:05
21. "Time for a Break (Live Version)" 4:24
22. "The Town's Past (High Quality)" 3:25
23. "The Dark Forest (High Quality)" 3:06
24. "The Somber Castle (High Quality)" 2:28
Total length: 74:14

Release and reception[edit]

Reception
Aggregate score
Aggregator Score
Metacritic 84/100[7]
Review scores
Publication Score
Adventure Gamers 4.5/5 stars [8]
Edge 7/10[9]
Eurogamer 8/10[10]
Famitsu 34/40[11]
Game Informer 8.25/10[12]
GamePro 3.5/5 stars [13]
Game Revolution B[14]
GameSpot 8.5/10[15]
GameSpy 4.5/5 stars [16]
GameTrailers 8.8/10[17]
GameZone 8.6/10[18]
Giant Bomb 4/5 stars [19]
IGN (US) 8.5/10[20]
(UK) 8.4/10[21]
Nintendo Power 8/10[22]
The Daily Telegraph 7/10[23]
Wired 8/10 stars [24]

Professor Layton and the Diabolical Box was released in Japan during November 2007, nine months after the release of Curious Village. Following this, Nintendo began to localize the series internationally; Curious Village was released in 2008, though Nintendo had not officially announced the localization of Diabolical Box. The manual of Curious Village, however, implied an eventual release of the second game while mentioning a feature in which passwords are exchanged between Curious Village and Diabolical Box for bonuses in both games.[25][26] In March 2009, at the Game Developers Conference, Akihiro Hino listed Professor Layton and the Diabolical Box as an English title for the game.[27] At an interview following the conference, he confirmed that the name was the official English title and that the localization was currently being worked on, which he hoped to be finished in about six months.[27]

The game was released in North America during August 2009, as Professor Layton and the Diabolical Box. It would be released in PAL regions during September of the same year, as Professor Layton and Pandora's Box,[1] where it would become the fastest-selling Nintendo DS game ever released within the United Kingdom.[28][29]

Critical reception[edit]

Professor Layton and the Diabolical Box received "favorable" reviews according to video game review aggregator Metacritic.[7] In Japan, Famitsu gave it a score of two nines and two eights for a total of 34 out of 40.[11]

The A.V. Club gave it an A− and said that "even if the relatively short game doesn’t have much replay value, there’s an incentive to keep picking it up for some brain exercise."[30] Wired gave it a score of eight out of ten and said, "While Diabolical Box’s gameplay, animation and plot are quite a bit like its predecessor’s, slight improvements make this installment of the Professor Layton saga even more enjoyable than the last."[24] However, The Daily Telegraph gave it a score of seven out of ten and said that it "still has more charm and character than most and-–despite the hiccups--provides a challenging, fun and satisfying puzzle experience for players young, old--and everything in between."[23]

As of July 9, 2008, the game sold 815,369 copies in Japan, according to Famitsu.[31][32] IGN gave the game Editor's Choice Award, and rated it the eleventh best Nintendo DS game as of 2010.[33] GameTrailers gave the title its best puzzle/parlor game of 2009 award.[34]

Upon its release to Western countries, the game sold more than 1.26 million units by September 2009.[35]

Notes[edit]

  1. ^ Known in Japan as Reiton-kyōju to Akuma no Hako (レイトン教授と悪魔の箱, lit. Professor Layton and the Devil's Box)

References[edit]

  1. ^ a b Bramwell, Tom (July 15, 2009). "Professor Layton sequel Euro date". Eurogamer. Retrieved October 9, 2011. Nintendo Europe has announced that Professor Layton and Pandora's Box – known as Professor Layton and the Diabolical Box elsewhere – will launch on 25th September. 
  2. ^ "Professor Layton and the Diabolical Box". Nintendo.com. Nintendo of America. Retrieved October 29, 2011. Puzzle master Professor Layton and his apprentice, Luke, have stumbled upon another mystery. It’s up to them to navigate their way through numerous puzzles to determine who – or what – caused the death of Professor Layton’s mentor, Dr. Schrader. Was it the mysterious Elysian Box, rumored to kill all who open it? Professor Layton and Luke find a train ticket for the Molentary Express, a clue that begins their adventure. 
  3. ^ "Titles with additional downloadable content". Nintendo. Retrieved May 15, 2014. 
  4. ^ a b c d e Kohler, Chris (August 28, 2009). "Q&A: The Development of Professor Layton's Diabolical Sequel". Wired. Retrieved April 5, 2016. 
  5. ^ Mac_Tear. "Professor Layton and Pandora's Box Original Soundtrack". Square Enix Music Online. Retrieved January 12, 2011. 
  6. ^ Gann, Patrick. "Professor Layton and Pandora's Box OST". RPGFan Music. Retrieved August 30, 2013. 
  7. ^ a b "Professor Layton and the Diabolical Box for DS Reviews". Metacritic. Retrieved April 5, 2016. 
  8. ^ Boosinger, Austin (September 16, 2009). "Professor Layton and the Diabolical Box review". Adventure Gamers. Retrieved April 5, 2016. 
  9. ^ Edge staff (November 2009). "Professor Layton and Pandora's Box". Edge (207): 104. 
  10. ^ Walker, John (September 7, 2009). "Professor Layton and Pandora's Box". Eurogamer. Retrieved November 14, 2011. 
  11. ^ a b van Erp, Tom (November 20, 2007). "Assassins Creed krijgt topscore van Famitsu" [Assassin's Creed gets top score from Famitsu] (in Dutch). XboxOnly. Retrieved April 5, 2016. 
  12. ^ Vore, Bryan (October 2009). "Professor Layton and the Diabolical Box: The Professor Performs Like A Gentleman". Game Informer (198). Retrieved April 5, 2016. 
  13. ^ Jones, Michelle (August 26, 2009). "Professor Layton & the Diabolical Box". GamePro. Archived from the original on August 27, 2009. Retrieved April 5, 2016. 
  14. ^ Tan, Nick (August 21, 2009). "Professor Layton and the Diabolical Box Review". Game Revolution. Retrieved April 5, 2016. 
  15. ^ Anderson, Lark (August 24, 2009). "Professor Layton and the Diabolical Box Review". GameSpot. Retrieved April 5, 2016. 
  16. ^ Gallegos, Anthony (August 25, 2009). "The Consensus: Professor Layton and the Diabolical Box Review". GameSpy. Retrieved November 14, 2011. 
  17. ^ "Professor Layton and the Diabolical Box Review". GameTrailers. August 28, 2009. Archived from the original on August 21, 2010. Retrieved April 5, 2016. 
  18. ^ Zacarias, Eduardo (September 8, 2009). "Professor Layton and the Diabolical Box - NDS - Review". GameZone. Archived from the original on September 12, 2009. Retrieved April 5, 2016. 
  19. ^ Shoemaker, Brad (August 25, 2009). "Professor Layton and the Diabolical Box Review". Giant Bomb. Retrieved April 5, 2016. 
  20. ^ Harris, Craig (August 24, 2009). "Professor Layton and the Diabolical Box Review". IGN. Retrieved April 5,


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